—Information accurate as of: build devblog 123
|Stacksize||Depends on item|
The Blueprint is an item that allows for the crafting of items beyond a player's level. Blueprints can be obtained by placing a source item in a Research Table, with the option to use Research Paper in conjunction.
The item was added to bridge the gap between Rust's former method of item acquisition, also called Blueprints, and the XP system. The research mechanic makes Rust less linear, as it allows players to easily duplicate items they come across.
The Blueprint can be obtained by placing a source item in a Research Table, and the chance of success will be displayed based on a few factors.
The base success chance is 30%, which can be lowered by the durability of the item or raised by using Research Paper.
Clicking on a Blueprint in your inventory will display the name of the item, its material requirements, and 2 options in addition to Drop; Craft, and Craft All.
Clicking Craft will consume 1 blueprint, its material requirements, and the item will be added to your craft queue. Clicking Craft All will behave similarly but will craft as many of the item as possible, up to crafting the entire stack of Blueprints at a time. Cancelling a Blueprint item in the Craft queue will add the item's materials in addition to the blueprint(s) that were consumed.
Researching an item that has durability will break the item regardless of success or failure. Crafting a Blueprint item that has durability will have a lower durability than its source item had, meaning that weapons and tools will yield diminishing returns.