—Information accurate as of: build 904.83
|A small camp fire. Provides warmth and light, and you can cook with it.|
|Known by default||No|
|Time To Craft||60 s|
Campfires are craftable, placeable items which provide warmth, light and safety to any nearby player, providing a Comfort Bonus to slow down hunger and increase health regeneration (2 per tick instead of 1). Campfires also require Wood to burn (the campfire will consume 1 piece of Wood per minute), which is placed inside the campfire's wood slot to be used as fuel.
If a player wishes to cook food in the campfire, they should hold 'e' or your 'use' key until you get two options that say 'Ignite' (if already ignited it will say 'Extinguish') or 'Open'. By clicking 'Open' you will open a HUD in which you can place food items and wood in the campfire's inventory to cook.
In addition to their literal functionality as a source of comfort, cooking and light, campfires may be used as beacons to signal a player's location. Campfires may also attract Bandits to the location of a player, so caution should be taken when lighting one.
Campfires will slowly decay, whether or not it has any items in it. Because of this, it is advised that players do not leave any items on a camp fire when away from it, as those items are at risk of being despawned. Campfires can be destroyed after being placed.
A campfire can also be destroyed with 20 axe hits or 9 pickaxe hits.
Campfires may be crafted with 100 Wood. They take 60 seconds to craft.
Once a campfire is crafted, it may be placed on any appropriate (green) surface by the player by clicking the left mouse button.
- You can only cook food, and ores at a slower rate than furnaces.
- You can cook up to 4 pieces of food simultaneously.
- A campfire can be crafted with 100 wood, but only spawns in the world with 50 wood in its inventory, making free campfires no longer viable.