Comfort is a beneficial status effect that can be achieved when standing next to a campfire, a furnace, or a Pookie Bear. When comforted, the player will regenerate health, hunger will deplete much more slowly, and it will decrease radiation. The amount of comfort increases when there are more players near the area providing the status effect. By default, if there is only one player, they will generate 50% comfort, while two players will generate 75%, and 3 or more players will generate 100%.
List of Comfortable Items
- Campfire
- Furnace
- Pookie Bear
- Rug Bear Skin
- Rug
- Chair
- Table
Mechanics
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Attack
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Damage Types • Projectiles |
Animals • Barrels • Biomes • Flora • Loot Crates • Monuments • Rocks • Trees | |
Attack Helicopter • Airdrops • Building • Combat • Crafting • Gathering • Raiding • Repairing • Researching | |
Food & Hunger • Health • Hydration & Thirst • Protection • Sleeping • Spawning | |
Experience • Skill Tree • Tech Tree | |
Bleeding • Building Privilege • Comfort • Injured • Poisoning • Radiation • Starvation & Dehydration • Warmth • Wet & Drowning • Wounded |