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Experience or XP was part of the XP System. It could be earned by crafting an item for the first time; harvesting wood or mining rocks, breaking barrels, giving items to other players that will use them, or picking up loose resources on the ground (such as hemp and ore). The same activities would yield less XP when performed repeatedly.

Players that died retained all their XP; it was expected to change until the removal of the system in its entirety.

Experience is no longer in development.

vde Mechanics
Attack Damage TypesProjectiles
Environment AnimalsBarrelsBiomesFloraLoot CratesMonumentsRocks
Gameplay Attack HelicopterAirdropsBuildingCombatCraftingGatheringRaidingRepairingResearching
Player HealthProtectionSleepingSpawning
XP System ExperienceSkill TreeTech Tree
Category:Status Effects BleedingBuilding PrivilegeColdComfortDrowningHeatHungerInjuredPoisoningRadiationWetWounded



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