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Mineral nodes, not to be confused with the Starting Tool and Weapon known as Rock

Nodes have always only respawned if they were completely mined. This led to a situation where players who wanted a full node's worth of minerals were disappointed to find half-mined nodes. Instead of simply respawning nodes on a timer regardless of how much they had been mined, the developers added a bonus resource of 20% of the entire node's resources when the rock is completely harvested.

Different kinds of Nodes only yield that one specific material. While mining nodes, you will see an orange glowing "sweet spot", which you can hit to mine the node faster (you will not get any more resources though). The "sweet spot" can be ignored if you're mining with a Jackhammer.

Stone Node[]

This node can be identified by its plain grayish color.

Mining with different tools will yield the following amounts of Stone:

Rock icon Stone Pick Axe icon Pick Axe icon Salvaged Icepick icon Jackhammer icon
Stones icon 375 around

795

1000 1000 1000
 

Sulfur Node[]

This node can be identified by its greenish-yellowish coloring.

Mining with different tools will yield the following amounts of Sulfur Ore:

Rock icon Stone Pick Axe icon Pick Axe icon Salvaged Icepick icon Jackhammer icon
Sulfur Ore icon 100 around 245 300 300 300
 

Metal Node[]

This node can be identified by red/brown coloring.

Mining with different tools will yield the amounts of Metal Ore and High Quality Metal Ore:

Rock icon Stone Pick Axe icon Pick Axe icon Salvaged Icepick icon Jackhammer icon
Metal Ore icon 250 around 475 600 600 600
High Quality Metal Ore icon 0 2 2 2 2
 
 
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