Food & Hunger is a key part to Rust's survival aspects of the game. It works by having a bar displayed on the screen showing the amount of hunger you have, which maxes out at 500, and drops slowly. When the food bar hits 0, the player will start taking damage and eventually die unless fed before health hits zero. Players can continually eat food to keep the character at a safe level of hunger.
Eating increases food level of a player to prevent hunger. Eating has the added benefit of healing the player too.
Having over 100 food while having 50% comfort (standing next to a campfire or furnace) causes the player to heal to 81. 75% comfort will heal the player to 91 and 100% will heal the player to full health. Healing causes hunger to increase much more rapidly.
The temperature of your character determines how fast they lose hunger. At night it is much colder than it is during the day, and the player will get the "Cold" effect if not wearing enough cold-protective Armor. This makes the player lose hunger three times quicker than normal. Players can wear armor, or stay near a lit Camp Fire to keep safe from the cold at night and keep their hunger at safer levels.
Here is the amount of hunger different kinds of food in Rust provide.
- Chicken Breast (40 cooked) (Note that eating raw chicken breast can cause you to become poisoned)
- Wolf Meat (100 cooked) (Note that eating raw wolf meat can cause you to become poisoned)
- Pork (110 cooked) (Note that eating raw pork can cause you to become poisoned)
- Bear Meat (60 cooked) (Note that eating raw bear meat can cause you to become poisoned)
- Human Meat
- Tuna Can (50)
- Granola Bar (50)
- Chocolate Bar (100)
- Can of Beans (100)
- Candy Cane (350)
- Apple (30)
- Black Raspberries (40)
- Blueberries (30)