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Animal faeces for fertilizer.

Another Fully Auto Gun e.g the old M4 from Legacy.

Low tier medicine thats made out of mushrooms and cloth (heals a small amount of health over time)

Selective fire for the LR-300.

A cola drink/Glass bottles and the addition of Molotov cocktails crafted with a Glass bottle, 5 cloth, and 20 Low Grade Fuel

Glass window inserts that function the same way as glass in metal shop fronts but can be placed in the standard window slot.

A  craftable single shot grenade launcher                                                                                                   

Low tier weapon atachments, like improvised scopes and silencers.

Chainsaw, would be avaliable latter on and would require a propane tank,gears,high quality metal,and a blade,it would require low grade fuel to operate, function wise it would be like a hatchet but with a faster gathering rate and with higher yeld. As of Devblog 198, this is in game.

Ability to add players to a turrets authorized list if you have authorization, similar go the "give to player" function on sleeping bags

Craftable metal detector for locating land mines.

Craftable divining rod for locating underground water sources and the ability to craft and plant a small well for fresh water extraction.

Crafting clips for weapons that hold more amo.  To be placed in an accessory slot for desired weapon.

Craftable rabbit snare.  Does not require addition of new animal.  Dead rabbits would appear in the snare much like fish in the nets.

Clothing on viewmodels

Seige weaponry such as trebuchets, catapults and battering rams for low tier raiding.
A way to apply skins to already crafted items. (you can already do this; as long as the skin is in your steam inventory, just put it in a repair bench)
Better hit boxes and more realistic physics.
Lower tier LMG (salvaged counter part to the m249)

Broadhead arrows (with slightly better damage/range than wood)