|Incendiary 5.56 Rifle Ammo|
|Slower moving ammunition that deals fire damage. There's a small chance it will start a fire.|
|Time To Craft||10 s|
—Information accurate as of: build 904.83
The Incendiary 5.56 Rifle Ammo is a variant of the regular 5.56 ammo, except it has one specialty: it can set things on fire, due to being mixed with some additional sulfur and low grade fuel covering the tip (theoretically). With an incendiary bullet, you can deal a significant amount of physical or collateral damage, though bear in mind that these bullets drop off at shorter distance than any other type of ammo in its family.
Fire Mechanics Edit
When a structure is hit with an incendiary bullet, the directly hit structure (and sometimes nearby surrounding structures) will catch on fire. There is a moderate chance that the fire will spread, and this chance diminishes over time. There is currently only one way to extinguish the fire: destroying the affected structures.
When players are hit, they will suffer the usual damage inflicted by the weapon, plus Bleeding, possibly more initial damage and a status effect causing the player to burn and rapidly lose health, making it ideal for heavily armored players (especially against Wood Armor).
It is fairly easy to kill an animal using incendiary ammo, but be careful! If the ammo ignites, it will burn the body, reducing the amount of resources the corpse will yield!
Damage and function times Edit
|v • d • e||Weapon Attributes|
The incendiary ammo can be crafted with:
- It takes 10 seconds to craft two bullets.