Forces player to crouch. Limits mobility of player.
The injured status effect can occur from falling or jumping off high places. It keeps you crouched and slows your walking as though you are crafting something. You cannot sprint, and it is very hard (if possible at all) to jump while injured. You will eventually recover after about a minute of being injured. Being injured usually also involves fall damage, as that is usually the method of injury.
|v • d • e||Mechanics|
|Attack||Damage Types • Projectiles|
|Environment||Animals • Barrels • Biomes • Flora • Loot Crates • Monuments • Rocks|
|Gameplay||Attack Helicopter • Airdrops • Building • Combat • Crafting • Gathering • Raiding • Repairing • Researching|
|Player||Health • Protection • Sleeping • Spawning|
|XP System||Experience • Skill Tree • Tech Tree|
|Category:Status Effects|| Bleeding • Building Privilege • Cold • Comfort • Drowning • Heat • Hunger • Injured • Poisoning • Radiation • Wet • Wounded