The Launch Site is a type of Monument, the largest in the game, with the most loot. It can be found on procedurally generated large maps in Experimental Rust. It provides access to public utilities Infrastructure.
Not only is more loot generated here than at any other monument, this is also the area where the new Elite Loot Crates were introduced, with 4 spawn points for them. Launch sites have a high amount of Radiation in the main area and an extreme amount in the factory building, requiring a Hazmat Suit to enter it safely.
Once the Bradley Tank is implemented, it will patrol the Launch Site. This land-based counterpart to the Attack Helicopter was designed specifically as a hazard to balance the value of the loot at the Launch Site.
The Launch site is a relatively open area with opportunities to openly approach it from any direction. A stone fence with gaps in it surrounds the Industrial area, separating it from the Launch area.
The Launch area contains a static rocket that can not be interacted with, a multileveled crane on rails that has two lifts going to the top of it, and 4 spotlight towers. The lifts were functional but buggy and as of July 2017, will be disabled.
The Industrial area comprises an entrance, storage area, office area and the factory. The factory is the largest building in the complex, and is often referred to as the "main building" by players.
Within the storage area are storage houses and containers, a watch tower and stacked worker houses.
Indestructible versions of utilities that were once craftable and placeable by players can be found here, as they can at other monuments. Left of the entrance, a Recycler is outside, in between two storage houses. On the right, on the first floor of one of offices, is a Research Table. A Small Oil Refinery is located under one of the spotlight towers, just outside the launch area.
Loot spawns in the Launch Site are the richest of all monuments, though widely scattered all around the multiple areas.
There are a lot of Barrels, Oil barrels, Large Wooden Crates, Military Crates and Elite Crates. The crates unique to the Launch Site may be called "Cobalt" loot crates because the launch site is the home of the former "Cobalt Space Center", as seen on ingame signage. There are no food crates, but medical crate monuments are found here. A few of the military crates do not require jumping to access, but are instead hidden in the small houses around the site.
Oil barrels are located in the launch area on the surface near fuel tanks.
There are 3 different set locations for the elite crates to spawn.
- On the roof of the factory is a helipad with a destroyed attack helicopter; around the helicopter are 2 elite crates and at least 3 other random crates.
- Under the rocket, there is a hole; players can fall through it onto a catwalk. Alternatively, they can do a jump puzzle that starts near the crane to get to the catwalk. An elite crate is past the catwalk.
- On the roof of the Cobalt Space Center office building. This is the easiest to access, requiring only a fence jump.
Factory building has multiple floors that are internally divided into 6 levels and the rooftop that can only be accessed by the external ladder, roof access only from level 6 as the ladder is broken half way up. It still can be used to go down, skipping some puzzles on the way out. The factory has multiple different paths to the top, but still contains several choke points such as ladders and lifts. To collect all of the Military Crates, players must retrace their steps a few times.
On a full military run you can expect to collect a total of about 12 military crates and 4 elite crates: 1 Military crates (M) at launch crane, 2M and 1 Elite Crate (E) in the jump puzzle under the crane, 2M in the industrial area, 1M and 1E in the office area, 3M inside the factory, 3M and 2E on the factory roof. The amount is very likely to give you one or multiple supply drop smokes, which is unarguably an unprecedented amount of higher tier components. It is worth collecting everything inside the factory as there is a recycler on the way out.