—Information accurate as of: build 904.83
|A Pickaxe, useful for gathering ore from rocks.|
|Time To Craft||60 s|
The pickaxe is a melee weapon and a tool used to harvest Mineral Rocks or break through Stone tier structures.
As a WeaponEdit
The pickaxe is one of the most powerful melee weapons, killing unarmored human players in two hits. it can also kill a full armored player with 6-8 hits. It is a heavy weapon that deals more damage than the Hatchet, but also swings much slower. It does have a slight range advantage compared to the hatchet. It can also be used as a charging weapon, by swinging before you encounter an enemy in hitting distance, then running towards them and past them while the Pickaxe is still doing the swinging animation. If you time it right, you can hit players and animals without taking any damage yourself.
As a ToolEdit
The pickaxe can be used to gather resources from rocks at a faster rate than the stone pickaxe, but is slower at getting resources from animals. Repeatedly hitting trees, rocks, or fallen animals will give you their resources. The pickaxe is the worst tool for collecting resources from fallen animals, for a hatchet (or even the starter rock!) can do better.
The pickaxe can also be used to break down structures such as storage boxes, furnaces, sleeping bags, beds, campfires, barricades, spike walls and doors, at around twice the speed of a hatchet.
Damage and function times Edit
|v • d • e||Weapon Attributes|
|Can Be Thrown||True|
|Attack Interval||0.0 s|
Melee Damage Types
|Full Damage Velocity||0.0|
|Remain in World||True|
The weapon can only be crafted with:
The Pickaxe takes 60 seconds to craft.
Damage to Buildings (Soft side) Edit
Armored: 0.5 *unless its an exte
- When hitting a tree with pickaxe, you will get 2 Wood instead of 1 once every 2 hits.
- You can hit a stone wall 60 times with a newly-crafted Pick Axe before it breaks. This number goes down to 48 after the first repair and then 38 after another repair.