The Player spawns with a rock, a torch, and no clothes. The first thing a player sees typically is a bullet via distrust by other players. Players are represented as naked men or women when spawned, but can acquire clothing later in the game. At the current moment there is limited selection in the game.
Currently players are able to craft objects, construct houses, operate firearms and collect resources via a variety of tools. Currently players are able to create traps, build houses, and even run servers. There are no limitations on the abilities, which is a part of Rust. In essence Rust is a huge experiment to see how players band together to form the world as they implement more objects into the world.
In Legacy, only one player model existed which resulted in everybody looking exactly the same. Players could however, craft and wear different clothes and armor to help distinguish themselves from other players.
|v • d • e||Mechanics|
|Attack||Damage Types • Projectiles|
|Environment||Animals • Barrels • Biomes • Flora • Loot Crates • Monuments • Rocks|
|Gameplay||Attack Helicopter • Airdrops • Building • Combat • Crafting • Gathering • Raiding • Repairing • Researching|
|Player||Health • Protection • Sleeping • Spawning|
|XP System||Experience • Skill Tree • Tech Tree|
|Category:Status Effects|| Bleeding • Building Privilege • Cold • Comfort • Drowning • Heat • Hunger • Injured • Poisoning • Radiation • Wet • Wounded