—Information accurate as of: 904.83 Update
A craftable type of ammo used in the Rocket Launcher.
Damage and function times[]
Researching[]
The Rocket Blueprint can be researched with:
- 125 Scrap
Damage[]
The number of rockets to kill a player with or without any type of armor is:
- Far off rocket splash damage: 2 Rockets
- Close to target splash damage: 1 Rocket
- Direct hit at any range: 1 Rocket
Damage table[]
The following table compares commonly used explosive devices, in terms of the minimum amount required to destroy a given object:
Resource Breakdown[]
A Rocket can be crafted with:
- 10 Explosives
- 150 Gunpowder
- 2 Metal Pipes
The raw materials required for crafting a Rocket from scratch are:
- 1400 Sulfur
- 1950 Charcoal
- 100 Metal Fragments
- 30 Low Grade Fuel
- 2 Metal Pipes
Recycling[]
When placed in a Recycler, Rockets will yield:
- 1 Metal Pipe
- 75 Gun Powder
- 5 Explosives
Trivia[]
- Note: There are three different types of rockets:
- The Incendiary Rocket, painted red, and has the capability to cause fires to buildings/players.
- The High Velocity Rocket, that has increased range/accuracy, however, does 40% less damage to buildings (75 damage).
- All rockets laying on the ground share the same view model.
- Rockets will not explode unless fired from a Rocket Launcher.
- The Smoke Rocket is no longer available in vanilla rust. It created a thick cloud of smoke to blind enemies, for gaining ground on offense or gaining time on defense.