- A Work Bench is a deployable item required for crafting certain items. Currently, there are three different tiers ranging from 1 to 3. While close to it, blueprints are enabled to be crafted, as long as the required materials are present.
Using a higher tier Workbench than required results in a shortened crafting time of 50% less for the immediate next tier and caps at 75% less for the second tier above. However, for the duration boost to apply throughout a crafting queue, one needs to stay in range of the respective Workbench.
As of devblog 185, Workbenches can also be used for Experimentation, creating blueprints of a random item that requires the respective Workbench to be craftedWork Bench Level 1
A Work Bench Level 1 can be crafted using:
and is required to craft: Not the blueprints
Work Bench Level 2Edit
A Work Bench Level 2 can be crafted at a Work Bench Level 1 using:
and is required to craft:
Work Bench Level 3Edit
A Work Bench Level 3 can be crafted at a Work Bench Level 2 using:
and is required to craft:
|High External Stone Gate||Armored Door||Armored Double Door|
|Reinforced Window Bars||Reinforced Glass Window|
|Metal Facemask||Metal Chest Plate|
|Timed Explosive Charge|
|Assault Rifle||Bolt Action Rifle||Rocket Launcher|
|MP5A4||4x Zoom Scope||Weapon Lasersight|
|Incendiary 5.56 Rifle Ammo||HV 5.56 Rifle Ammo||Explosive 5.56 Rifle Ammo|
|Rocket||High Velocity Rocket|
|Gears||Metal Pipe||Sewing Kit|
As of devblog 185, Workbenches can now be used for Blueprint researching as well, with the major difference of yielding random blueprints. Depending on which Workbench you use, you get different random blueprints belonging to the crafting tier of the respective Workbench. For example a Work Bench Level 1 Experiment might yield a Floor Grill blueprint, but not a Large Furnace blueprint.
In order to experiment at a Workbench, simply put the required amount of scrap in the upper slot and press the then appearing "Begin Experiment" button. The Interface will then be locked for a short duration and closing the Workbench's interface will not cancel the experiment. After finishing, a random - previously unknown blueprint to the player initiating the experiment - blueprint will be available in the lower slot.
Note: You need to learn the blueprint before starting another experiment if you don't wish the same blueprint appearing again.
The prices for experimenting at a Workbench vary as their results:
|Workbench Tier||Scrap Cost|
|Level 1||75 Scrap|
|Level 2||300 Scrap|
|Level 3||1000 Scrap|
- Since the duration boost caps at 75% for the second higher tier, a Work Bench Level 3 will provide the same duration boost to a blueprint requiring no Work Bench, as the Work Bench 2 would.